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This project includes 6 guns. These weapons are designed as guns used in World War || .
Mostly used in America and Germany, the same designs of these are possible to shoot and some movable parts can be separated.
These can be used in VR, PC, console games.
[ M1Garand ]
[ Thompson M1928 ]
[ M1918A2 Bar ]
[ Karabiner 98k ]
[ MP34 ]
[ MP40 ]
[ Weapons Actor Blueprint Setting ]
- M1Garand (10,191 Tris / 9,085 Verts)
- M1918A2 (7,216 Tris / 6,968 Verts)
- Thompson M1928 (7,743 Tris / 6,183 Verts)
- Karabiner 98k (8,559 Tris / 7,591 Verts)
- MP34 (9,734 Tris / 8,396 Verts)
- MP40 (7,211 Tris / 6,453 Verts)
Weapons Texture 4096 x 4096, resolutions 72
Prop Texture 2048 x 2048 , resolutions 72
Texture Type (Base Color, Roughness, Normal Map, Ambient Occlusion, Metallic)
Scaled to Epic skeleton: (No)
Collision: (No, automatically generated)
Number of Meshes: 73
Number of Materials and Material Instances: 9
Number of Textures: 32
Supported Development Platforms: (PC, Console)
Supported Target Build Platforms: (PC, Console)